TIAN CHEN 3D ENVIRONMENT ARTIST
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ADVENTURE TIME: BATTLE PARTY 2014

I worked on this game as an Art Intern for Cartoon Network Game Studio.  The game was launched on their website as a multiplayer online battle arena game (MOBA).  I worked mainly on the 3D environment assets and a couple of character model skins under the Art Director and Senior Environment Artist. My work load consisted of modeling, UV mapping, and texture painting.  I also assisted on digitally painting icons to distinguish different class types.

3ds Max

Unity

Photoshop

3D-Coat

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